Venue Map
Conference Program

Keio University, Graduate School of Media Design

8:30 AM
Registration Open

Please bring your registration confirmarion to the registration desk. For onsite registration, please visit self automated registration kiosk at the registration desk.

TEI Studios are participatory events that offer intellectual and practical experiences to conference attendees with diverse skills and backgrounds. More Information

The workshops will be held from 9:30 AM ~ 4:30 PM at the following locations.

  • S1: Participatory Design 101 (2F, Multipurpose Room 3)
  • S2: Explorations and Techniques (2F, Multipurpose Room 2)
  • S3: Paper Machines (3F, Hacking Studio)
  • S4: We-Coupling! (2F, Multipurpose Room 1)
  • Venue Information

    The Graduate Student Consortium (GSC) is a one day forum where PhD students meet and discuss their work with each other and a panel of experienced TEI researchers in an informal and interactive setting.

    Graduate Student Consortium (GSC) will be held at 6F, Main Conference Room

    8:30 AM
    Registration Open

    Please bring your registration confirmarion to the registration desk. For onsite registration, please visit self automated registration kiosk at the registration desk.

  • The Blue Studio: Designing an Interactive Environment for Embodied Multi-Stakeholder Ideation Processes
  • Polipo - a Tangible Toy for Children with Neurodevelopmental Disorders
  • Design Directions for Media-Supported Collocated Remembering Practices
  • The Wobble: Shaping Unobtrusive Reminders for Prospective Memories in the Home Context
  • Session Chair, Ali Mazalek

    Demonstrations, Poster and Student Design Competition sessions will be held at the following places from 1:30 PM ~ 5:30 PM.

  • Demonstrations - 2F (MP1. MP2, MP3), 3F (C3S02)
  • Posters - 2F (in front of MP2 ~ MP3)
  • Student Design Competition - 2F, Fujiwara Hall
  • Arts - 3F, C3S05 ~ C3S08
  • Venue Information

    Conference Reception will be held at the Queen Alice Restaurant (2F, Collaboration Complex) Doors open at 5:30 PM.

    Venue Information

    9:00 AM
    Registration Open

    Please bring your registration confirmarion to the registration desk. For onsite registration, please visit self automated registration kiosk at the registration desk.

    Overview coming soon

    Natalie Jeremijenko

  • Designing for Embodied Being: 2 cases, 7 principles and a framework
  • What a Life! Building a Framework for Constructive Assemblies
  • Un-Crafting: De-Constructive Engagements with Interactive Artifacts
  • Texture Metaphors and Tangible Interaction: No Smooth Relationship?
  • Interactive Architecture: Exploring and Unwrapping the potentials of Organic User Interfaces
  • Session Chair, Audrey Girouard

  • Tangible mtDNA: A Tangible Tabletop System for Exploring Genetic Mutations on Mitochondrial DNA Cancer Data
  • BacPack: Exploring the Role of Tangibles in a Museum Exhibit for Bio-Design
  • Toward Wearable App Design for Children’s In-the-World Science Inquiry
  • Session Chair, Elise van den Hoven

  • FoldMecha: Exploratory Design and Engineering of Mechanical Papercraft
  • UTAP - Unique Topographies for Acoustic Propagation: Designing Algorithmic Waveguides for Sensing in Interactive Malleable Interfaces
  • Flexy: Shape-Customizable, Single-Layer Patterns for 1D and 2D Flex Sensing
  • Session Chair, Daisuke Sakamoto

    The Banquet event will be held at the Motion Blue Restaurant in Yokohoma.
    Transportation will be provided for attending the banquet event. Buses leave the conference venue at 4:30 PM. Please note that no transport will be provided back from the banquet venue.

    Venue Information

    9:30 AM
    Registration Open

    Please bring your registration confirmarion to the registration desk. For onsite registration, please visit self automated registration kiosk at the registration desk.

    Overview coming soon

    Seiichi Saito

  • BENDY: Exploring Mobile Gaming with Flexible Devices
  • End-User Prototyping of Cross-Reality Environments
  • Virtual Lemonade: Let's Teleport Your Lemonade!
  • Window-Shaping: 3D Design Ideation by creating on, borrowing from, and looking at the Physical World
  • LaserViz: Shared Gaze in the Co-Located Physical World
  • Session Chair, Liwei Chan

  • Bio-Sensed and Embodied Participation in Interactive Performance
  • Torrent:Integrating Embodiment, Physicalization and Musification in Music-Making
  • Collective Loops --- Multimodal Interactions Through Co-Located Mobile Devices and Synchronized Audiovisual Rendering Based on Web Standards
  • Learning from the Crackle Exhibition
  • Tacit Narratives: Surfacing Aesthetic Meaning by Using Wearable Props and Focusing
  • Session Chair, Kouta Minamizawa

    to be announced soon.

    Session Chair, TBA

    For more details about the venue, please visit Venue Page

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