Welcome to TEI 2020

TEI 2020 is the 14th annual conference dedicated to presenting the latest results in tangible, embedded, and embodied interaction. It was held on 9-12 February 2020 in Sydney, Australia.

The ACM International Conference on Tangible, Embedded and Embodied Interaction (TEI) addresses issues of human-computer interaction, novel tools and technologies, interactive art, and user experience. The work presented at TEI has a strong focus on how computing can bridge atoms and bits into cohesive interactive systems. The intimate size of this single-track conference provides a unique forum for exchanging ideas and presenting innovative work through talks, interactive exhibits, demos, hands-on studios, posters, art installations, and performances.

Future Bodies, Future Technologies

Our theme for 2020 was Future Bodies, Future Technologies. The theme invites us to speculate on a vision of how technologies could interact and interweave with our future bodies. We consider technologies in the broadest sense: from ancient Greek definitions of skill, craft, and techniques to capabilities provided by practical application of computational, electronic and physical materials. The notion of bodies is an expanded one, encompassing physical, mental, emotional and spiritual dimensions, and how we are socially situated in a complex and contested set of realities and world views. Future Bodies, Future Technologies looks at the intermingling and reconfiguration of old and new, traditional and unorthodox, human and non-human towards new forms and possibilities. When designing the future of tangible, embedded and embodied interaction, we are also designing our bodies of the future.

Conference awards

Best Paper Award

ForceStamps: Fiducial Markers for Pressure-sensitive Touch Surfaces to Support Rapid Prototyping of Physical Control Interfaces

Awarded by Program Chairs

  • Changyo Han (University of Tokyo, Japan)
  • Katsufumi Matsui (University of Tokyo, Japan)
  • Takeshi Naemura (University of Tokyo, Japan)

Honorable Mention Paper Award

Designing With Ritual Interaction: A Novel Approach to Compassion Cultivation Through a Buddhist-Inspired Interactive Artwork

Awarded by Program Chairs

  • Kristina Mah (University of Sydney, Australia & University of Sydney, Australia)
  • Lian Loke (University of Sydney, Australia & University of Sydney, Australia)
  • Luke Hespanhol (University of Sydney, Australia & The University of Sydney, Australia)

Honorable Mention Paper Award

Tangible Music Programming Blocks for Visually Impaired Children

Awarded by Program Chairs

  • Alpay Sabuncuoğlu (Koç University, Turkey & Twin Science and Robotics Lab, Turkey)

Best Pictorial Award

Snap-Snap T-Shirt: Posture Awareness Through Playful and Somaesthetic Experience

Awarded by Pictorial Chairs

  • Svetlana Mironcika (Eindhoven University of Technology, Netherlands)
  • Annika Hupfeld (Eindhoven University of Technology, Netherlands)
  • Joep Frens (Eindhoven University of Technology, Netherlands)
  • Jessica Asjes (Nike Inc.)
  • Stephan Wensveen (Eindhoven University of Technology, Netherlands)

People’s Choice Award Student Design Challenge

Audio Cells: A Spatial Audio Prototyping Environment for Human-Robot Interaction

Awarded by delegate vote

  • Frederic Anthony Robinson (University of New South Wales, Australia)

Best Implementation Award Student Design Challenge

Audio Cells: A Spatial Audio Prototyping Environment for Human-Robot Interaction

Awarded by SDC Chairs

  • Frederic Anthony Robinson (University of New South Wales, Australia)

Best Concept Award Student Design Challenge

Tiglo: Inhabiting Toys Through Expression Mirroring

Awarded by SDC Chairs

  • Cletus V. Joseph (National Institute of Design Gandhinagar Gujarat, India)

People’s Choice Best Talk Award

Tangible Interfaces and Interactions in Sci-Fi Movies: A Glimpse at the Possible Future of TUIs through Fictional Tangible Systems

Awarded by delegate vote

  • Victor Cheung (Simon Fraser University, Canada)
  • Alissa N. Antle (Simon Fraser University, Canada)

Most Somatically Engaged Student Volunteers

Awarded by SV/General Chairs

  • Michelle Pickrell (University of Technology Sydney)
  • Omid Ettehadi (Ontario College of Art and Design University)

Thank you for joining us in Sydney, Australia

The main venue for the conference was at the University of Technology Sydney’s Faculty of Engineering and IT building. The TEI Art Exhibition at the Tin Sheds Gallery opened to the public between 11am-5pm during the conference. Thus, you could visit at no cost from Monday 10 February until Wednesday 12 February 2020.

The program is still online for review.

TEI 2020 is over, Long live TEI 2021!

The 15th edition of TEI will take place in Salzburg, Austria, at the Center for Human-Computer Interaction of the University of Salzburg. The general conference chairs, Martin Murer (University of Salzburg) and Martin Kaltenbrunner (UFG Linz), are working to give you an exciting program for 14-17 February 2021. More details and a dedicated TEI 2021 website will follow soon.

Key dates for TEI 2020

Papers submission deadlineAugust 10, 2019
Papers notification of acceptanceOctober 9, 2019
Other submissions deadlineOctober 12, 2019
Other notifications of acceptanceNovember 13, 2019
Student Design Challenge deadlineNovember 15, 2019
Papers camera-ready deadlineNovember 18, 2019
Student Volunteer applicationsNovember 30, 2019
Papers final notification of acceptanceDecember 1, 2019
Other submissions camera-ready deadlineDecember 8, 2019
Early bird registration deadlineJanuary 16, 2020
Conference datesFebruary 9-12, 2020

* Deadline times are in AEST – Australian Eastern Standard Time