|Pictorials submission deadline||August 2, 2021 AoE|
|Notification of conditional acceptance||October 11, 2021 AoE|
|Revised Pictorial submission deadline||October 25, 2021 AoE|
|Notification of final acceptance||November 15, 2021 AoE|
|Camera-ready deadline||November 22, 2021 AoE|
|TEI 2022 conference||February 13-16, 2022|
Full papers and pictorials published at TEI 2022 are ACM archival publications and will be made available through the ACM in the Digital Library.Pictorials at TEI leverage the power of visual communication for physical design objects, documenting tangible research methods and results.
Given the increasing popularity and weight of pictorial contributions across academic conferences (DIS, C&C, IASDR), TEI2022continues it triennial tradition for Pictorials track. Pictorials were first introduced at DIS2014 with the aim of supporting the presentation and communication of research ideas, design practice, methods, provocations, insights, and contributions in a more visually rich format. Since then it has been successfully implemented in DIS and C&C conferences and was for the first time implemented in TEI in 2020.
This call is adapted from texts composed by previous Pictorials chairs specifically for TEI 2020 and 2021. We thank the previous years' Pictorial chairs of DIS, C&C, and TEI for the ground breaking work, inspiration and continuous development of Pictorials as a type of contribution format as well as research output in its own right.
The theme for TEI2022 is Making.Things.Think. TEI 2022 invites Pictorial contributionsto explore the conference theme with broad interpretation and diverse approaches.
Currently, TEI 2022 is planned to be held physically in KAIST, Seoul, Korea. Of course, if the circumstances require it, there will be an alternative way to present the research and to meet with the TEI community. So please do not hesitate to submit. We will find ways to run the conference in a way that best fits the future situation.
WHAT ARE PICTORIALS?
Pictorials are papers in which the visual components (e.g. diagrams, sketches, illustrations, renderings, photographs, annotated photographs, and collages) play a major role in conveying ideas and research contributions in addition to the accompanying text. Pictorials leverage the power of visual communication with the effective use of visual languages and high-quality images. They may have a practical or theoretical nature or both.
Through Pictorials, researchers, practitioners, industry professionals, artists, designers, and students from various disciplines, including engineering, interaction design, computer science, product design, media studies, and the arts are encouraged to express and unpack their design practices and projects in visually rich ways.
Pictorials are meant to contribute to knowledge in themselves rather than merely document concepts, methods, and processes that we already know. Visual components can be contributions to design knowledge in and of themselves, as a form of making, but they should also be accompanied by a narrative that helps the TEI audience understand what the knowledge contribution is. It is this scaffolding that transforms a Pictorial into research and guarantees that it can be treated as an argument in research discourse. At the same time, the textual narrative should be just that – a scaffolding to support the contribution of the visual content.
WHAT TO SUBMIT?
We welcome submissions related to the rapidly developing field of tangible, embedded, and embodied interaction as well as the conference theme of Making. Things. Think, with a focus on aesthetic, meaningful, and inclusive interactions.In this broad context, submissions may cover diverse types of topics that include (but are not limited to):
- Design decisions and methods employed to create new interactive techniques and tools.
- Artistic explorations or practice-based research in or through tangible computational media technologies to support new human-machine interactions.
- Perspectives on tangible, embedded, and embodied interaction ranging from arts to science and from design to education.
- Other insights, lessons learned, practices or processes of designing and evaluating tangible, embedded, and embodied interaction technologies.
Important Note: COVID-19 introduced a variety of complexities to the research community in terms of the deployment and study of research artifacts and interactive experiences. Since for instance, collaborative design activities or workshop-dependent prototyping may have faced limitations, we would like to emphasize that Pictorials will be reviewed in light of such limitations, and reviewers will take these into account when assessing the contribution of the Pictorials.
Some important points to consider when preparing your pictorials:
- Does your work require a Pictorial format, or would it be clearer in a more conventional textual form?
- Is the contribution that is presented original and complete? If not, you may want to consider a WIP submission instead.
- Is the production value for the images and/or diagrams of high quality?
- Are images/diagrams emphasized over text as the primary means of communicating the research contribution?
- Are the implications for the TEI research community clear and sound? These may be descriptive, analytic, generative, synthesis-oriented, and even manifestos. In addition, related conclusion or claim is reached through discussion, reflection, and/or evaluation of some sort.
- Does every image used in the Pictorial play a meaningful role and clearly present the idea on its own or with the support of text?
- Does the placement of images and text compose a good narrative?
Pictorials must be submitted in the TEI2022 Pictorials format (see below) and not exceed 12 pages, excluding references. The first page of the submission should include the submission's title, author(s) and their affiliation(s) (leave blank for double-blind review), and a written abstract of no more than 150 words succinctly describing the background and context of the pictorial as well as its contribution to the TEI community. Further written parts known from other conference formats such as Introduction, Conclusion, Discussion, Acknowledgements, and References are optional. The main part of the submission should be an annotated visual composition and we encourage submissions to use the format creatively. All submissions should be anonymous and submitted via the TEI2022 Precision Conference (PCS) system by August 2, 2021.
We strongly advise you to use the InDesign template to compose your Pictorial. If you do not have access to InDesign, please use the Word or Powerpoint templates.
There are numerous people working on the Pictorials format. A big thank you to all of them for their efforts, especially to Sabrina Hauser for her work on Pictorial templates over the years, and Laura Devendorf for adapting the templates to TEI.
REVIEW AND SELECTION
Submissions will be reviewed in a double-blind process, and authors must ensure that their names and affiliations do not appear on the submitted papers. The author and affiliation sections of the template must be left blank. In case of acceptance, authors will be asked to provide a camera-ready copy that includes this information, along with any recommended improvements as suggested by the reviewers.
Furthermore, all references should remain intact. If you previously published a paper and your current submission builds on that work, the reference – with authors – should appear in the references. Submission should NOT have blank references (e.g., "12. REMOVED FOR REVIEWING"). We encourage authors to refer to their previous work in the third person. Further suppression of identity in the body of the paper, while encouraged, is left to the authors' discretion.
Confidentiality of submissions will be maintained during the review process. All rejected submissions will be kept confidential in perpetuity. All submitted materials for accepted submissions will be kept confidential until the start of the conference.
After the conditional acceptance of your pictorials on October 4, you have time to upload your revised paper along with a summary of changes until October 25 via PCS. You will be informed about the final acceptance by November 15. Finally, a pre-recorded video of your talk or demo should be submitted by TBC via PCS.
Accepted TEI Pictorials will be distributed by the conference and published in the ACM Digital Library where they will remain accessible to researchers and practitioners worldwide. At least one author is expected to register for the conference before the early registration deadline in order for the final paper to be published in the conference proceedings. Reduced fees will be available for non-presenting attendees.
PREVIOUS PICTORIAL EXAMPLES
Pictorials from TEI 2021
- Iddo Yehoshua Wald and Oren Zuckerman. 2021. Magnetform: A Shape-change Display Toolkit for Material-oriented Designers.(BEST PICTORIAL AWARD WINNER)
- Elena Sabinson, Isha Pradhan, and Keith Evan Green. 2021. Plant-Human Embodied Biofeedback (pheB): A Soft Robotic Surface for Emotion Regulation in Confined Physical Space.
- Sangwon Jung, Ruowei Xiao, Oğuz 'Oz' Buruk, and Juho Hamari. 2021. Designing Gaming Wearables: From Participatory Design to Concept Creation.
- Sam van der Horst and Jeroen Peeters. 2021. What's Going Ön? An Experiential Approach to Perspective Taking in Urban Planning through Virtual Reality.
- Kate Hartman, Emma Westecott, Izzie Colpitts-Campbell, Jennie Robinson Faber, Yiyi Shao, Chris Luginbuhl, Olivia Prior, and Manisha Laroia. 2021. Textile Game Controllers: Exploring Affordances of E-Textile Techniques as Applied to Alternative Game Controllers.
- Daniel Echeverri and Huaxin Wei. 2021. Designing Physical Artifacts for Tangible Narratives: Lessons Learned from Letters to José.
- Janne Mascha Beuthel, Philippe Bentegeac, Verena Fuchsberger, Bernhard Maurer, and Manfred Tscheligi. 2021. Experiencing Distance: Wearable Engagements with Remote Relationships.
- Minna Pakanen, Kasper Heiselberg, Troy Robert Nachtigall, Marie Broe, and Peter Gall Krogh. 2021. Crafting a Leather Self-tracking Device for Pollen Allergies.
- Magdalena Boucher, Kerstin Blumenstein, Victor Adriel de Jesus Oliveira, and Markus Seidl. 2021. BYOD - Bringing Your Own Device into Single-Surface Interaction Models.
- Sara Nabil and David Kirk. 2021. Decoraction: a Catalogue for Interactive Home Decor of the Nearest-Future.
- Andy Harper and Leila Aflatoony. 2021. Always On: Unpacking the challenges of living with insulin pumps, to design novel solutions.
- Irene Posch. 2021. Crafting Stories: Smart and Electronic Textile Craftsmanship for Interactive Books.
- Laurens Boer and Harvey Bewley. 2021. Smörgåsbords for Physical Computing.
- Eleni Economidou, Moritz Kubesch, Alina Krischkowsky, Martin Murer, and Manfred Tscheligi. 2021. KINEIN: A Making Guide on Indefinitely Deploying a Kinetic Display as a Research Product.
- Dorothé Smit, Ruth Neubauer, and Verena Fuchsberger. 2021. Distributed Collaborative Sensemaking: Tracing a Gradual Process.
Pictorials from TEI 2020
- Svetlana Mironcika, Annika Hupfeld, Joep Frens, Jessica Asjes, and Stephan Wensveen: Snap-Snap T-Shirt: Posture Awareness Through Playful and Somaesthetic Experience. (BEST PICTORIAL AWARD WINNER)
- Rohit Ashok Khot, Jung-Ying (Lois) Yi, and Deepti Aggarwal: SWAN: Designing a Companion Spoon for Mindful Eating.
- Linda Hirsch, Beat Rossmy, Florian Bemmann, and Andreas Butz: Affordances Based on Traces of Use in Urban Environments.
- Rohit Ashok Khot and Jung-Ying (Lois) Yi: GustaCine: Towards Designing a Gustatory Cinematic Experience.
- Pradthana Jarusriboonchai, Hong Li, Emmi Harjuniemi, Heiko Müller, and Jonna Häkkilä: Always with Me: Exploring Wearable Displays as a Lightweight Intimate Communication Channel.
- Sharon Baurley, Bruna Petreca, Paris Selinas, Mark Selby, and Martin Flintham: Modalities of Expression: Capturing Embodied Knowledge in Cooking.
- Rahel Flechtner, Katharina Lorenz, and Gesche Joost: Designing a Wearable Soft-Robotic Orthosis: A Body-Centered Approach.
- Christina Fyhn and Jacob Buur: Chronic Pain Scales in Tangible Materials.
- Laia Turmo Vidal, Elena Márquez Segura, Luis Parrilla Bel, and Annika Waern: Training Body Awareness and Control with Technology Probes: A Portfolio of Co-Creative Uses to Support Children with Motor Challenges.
- Sara Nabil and Richard MacLeod: Peace: Projecting Dual-Identities on Interactive Furniture.
- Kate Hartman, Chris Luginbuhl, Yiyi Shao, and Ricardo Toller Correia: Encasing Computation: Using Digital Fabrication Approaches to Make Microcontrollers Wearable.
- Jung-Ying (Lois) Yi and Rohit Ashok Khot: ROOD: Unpacking the Design and the Making of a RoadKill Alert System.
Recent pictorials that have won Awards at ACM DIS and C&C conferences (2018- )
- Sabrina Hauser, Doenja Oogjes, Ron Wakkary, and Peter-Paul Verbeek. 2018. An Annotated Portfolio on Doing Postphenomenology Through Research Products. In Proceedings of the 2018 Designing Interactive Systems Conference (DIS '18). ACM, New York, NY, USA, 459-471. DOI: https://doi.org/10.1145/3196709.3196745
- Cláudia Silva, Catia Prandi, Marta Ferreira, Valentina Nisi, and Nuno Jardim Nunes. 2019. Towards Locative Systems for, and by, Children: A Cognitive Map Study of Children's Perceptions and Design Suggestions. In Proceedings of the 2019 on Creativity and Cognition (C&C '19). Association for Computing Machinery, New Y
- Clement Zheng, HyunJoo Oh, Laura Devendorf, and Ellen Yi-Luen Do. 2019. Sensing Kirigami. In Proceedings of the 2019 on Designing Interactive Systems Conference (DIS '19). Association for Computing Machinery, New York, NY, USA, 921–934. DOI: https://doi.org/10.1145/3322276.3323689
- Cláudia Silva, Catia Prandi, Marta Ferreira, Valentina Nisi, and Nuno Jardim Nunes. 2019. See the World Through the Eyes of a Child: Learning from children's cognitive maps for the design of child-targeted locative systems. In Proceedings of the 2019 on Designing Interactive Systems Conference (DIS '19). Association for Computing Machinery, New York, NY, USA, 763–776. DOI: https://doi.org/10.1145/3322276.3323700
- Sarah Homewood, Harvey Bewley, and Laurens Boer. 2019. Ovum: Designing for Fertility Tracking as a Shared and Domestic Experience. In Proceedings of the 2019 on Designing Interactive Systems Conference (DIS '19). Association for Computing Machinery, New York, NY, USA, 553–565. DOI: https://doi.org/10.1145/3322276.3323692
- Vasiliki Tsaknaki, Madeline Balaam, Anna Ståhl, Pedro Sanches, Charles Windlin, Pavel Karpashevich, and Kristina Höök. 2019. Teaching Soma Design. In Proceedings of the 2019 on Designing Interactive Systems Conference (DIS '19). Association for Computing Machinery, New York, NY, USA, 1237–1249. DOI: https://doi.org/10.1145/3322276.3322327
Huaxin Wei, The Hong Kong Polytechnic University, Hong Kong
Valentina Nisi, ULisbon, Lisbon, Portugal