Tangible and Embedded Interaction 2009

Welcome Participation Committee Registration Dates Program Location
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The TEI'09 Conference Program

This year TEI received a large number of high-quality submissions, including a record number of demonstrations. As a result, the second day of the conference will be entirely dedicated to showcasing the work that is presented as a demonstration or in poster format.

In addition to the peer-reviewed program, this year's program will include: an opening keynote by Tom Igoe, a closing keynote by Durrell Bishop, and an invited talk by Ayah Bdeir.

Download the TEI'09 Program

You can download the complete program as a printer-friendly PDF file. (Updated: includes directions to the gala dinner at Queen's College).

Program Overview

Monday, February 16

9:00 – 9:30

Registration and coffee

9:30 – 10:00

Welcome and introduction to TEI’09

10:00 – 11:00

Opening keynote address: Tom Igoe

11:00 – 11:30

Break, tea and coffee

11:30 – 13:00

Session 1: Embedded Artefacts, Garments and Environments

13:00 – 14:30

Lunch

14:30 – 16:00

Session 2: New Perspectives and Theories on Tangibility

16:00 – 16:30

Break, tea and coffee

16:30 – 17:00

Invited talk: Ayah Bdeir

17:00 – 19:30

Free time / demo setup

19:30 – 21:00

Drinks reception and buffet dinner

Tuesday, February 17

9:00 – 10:30

Demo setup time

10:30 – 11:00

Tea and coffee

11:00 – 13:00

Demo and poster session

13:00 – 14:30

Lunch

14:30 – 16:30

Demo and poster session

16:30 – 19:00

Free time / demo teardown

19:00 – 21:00

Gala dinner

Wednesday, February 18

9:30 –11:00

Session 3: Tangible and Embedded Interaction - in the Lab and in the Wild

11:00 – 11:30

Break, tea and coffee

11:30 – 13:00

Session 4: Tabletop Tangibles and Augmented Surfaces

13:00 – 14:30

Lunch

14:30 – 15:40

Session 5: Enabling Technologies and Design Techniques

15:40 – 16:00

Break, tea and coffee

16:00 – 17:00

Closing keynote address: Durrell Bishop

17:00 – 17:30

Town hall and closing

 

Session Details

 

Session 1: Embedded Artefacts, Garments and Environments

Mon, Feb. 16, 11:30 – 13:00


Comics, Robots, Fashion and Programming: outlining the concept of actDresses
Ylva Fernaeus (SICS), Mattias Jacobsson (SICS)

Paints, Paper, and Programs: First Steps Toward the Computational Sketchbook
Leah Buechley (MIT Media Lab), Sue Hendrix (University of Colorado at Boulder), 
Mike Eisenberg (University of Colorado at Boulder)

Shutters: A Permeable Surface for Environmental Control and Communication
Marcelo Coelho (MIT Media Lab,) Pattie Maes (MIT Media Lab)

The Digital Hourglass
Fabian Hemmert (Deutsche Telekom Laboratories),  Susann Hamann (Potsdam University of Applied Sciences), Reto Wettach (Potsdam University of Applied Sciences)                                          

Living Interfaces: The Impatient Toaster
Eva Burneleit (Potsdam University of Applied Sciences), Fabian Hemmert (Deutsche Telekom Laboratories), Reto Wettach (Potsdam University of Applied Sciences)                                            

Piezing: A Garment Harvesting Energy from the Natural Motion of the Human Body
Amanda Parkes (Tangible Media Group, MIT Media Lab),  Adam Kumpf  (Tangible Media Group, MIT Media Lab), Hiroshi Ishii  (Tangible Media Group, MIT Media Lab)

 

Session 2: New Perspectives and Theories on Tangibility

Mon, Feb. 16, 14:30 – 16:00

 

Sad is Heavy and Happy is Light - Population Stereotypes of Tangible Object Attributes
Jörn Hurtienne (TU Berlin), Christian Stößel, (TU Berlin),  Katharina Weber (USEEDS GmbH)

Peripheral Tangible Interaction by Analytic Design
Darren Edge (Microsoft Research Asia), Alan  Blackwell (University of Cambridge)

Physical Manipulation: Evaluating the Potential for Tangible Designs
Andrew Manches (University of Nottingham), Claire O'Malley (University of Nottingham), Steve Benford (University of Nottingham)         

The effect of representation location on interaction in a tangible learning environment
Sara Price (Institute of Education, London), Taciana Pontual Falcão (Institute of Education, London), Jennifer G. Sheridan (Institute of Education, London), George Roussos (Birkbeck College, London)                     

Running up Blueberry Hill: Prototyping Whole Body Interaction in Harmony Space
Simon Holland (The Open University), Paul Marshall (The Open University), Jon Bird (The Open University), Sheep Dalton (The Open University),  Richard Morris (The Open University),  Nadia Pantidi (The Open University), Yvonne Rogers           (The Open University), Andy Clark (University of Edinburgh)         

W41K: Digitally Augmenting Traditional Game Environments
Steve Hinske (ETH Zurich), Marc Langheinrich (University of Lugano)

 

Demo and Poster Session

Tue, Feb. 17, 11:00 – 16:30

 

Hangsters: Tangible Peripheral Interactive Avatars for Instant Messaging
Nadya Peek (MIT Media Lab),  Richard The (MIT Media Lab), David Pitman (MIT Humans & Automation Lab)

Embedded Electronics in Playful Products
Dean Brown (University of Dundee)

Asimov's First Law / Alarm Clocks
Alice Wang (Royal College of Art)

Shoebox: Mixing Storage and Display of Digital Images in the Home
Richard Banks (Microsoft Research), Abigail  Sellen (Microsoft Research)

Pileus Internet Umbrella: Tangible Mobile Interface of A Lovely Umbrella
Takashi Matsumoto (Pileus LLC), Sho Hashimoto (Pileus LLC)

Living Interfaces: The Thrifty Faucet
Jonas Togler (University of Applied Sciences Potsdam), Fabian   Hemmert (Deutsche Telekom Laboratories),
Reto Wettach (University of Applied Sciences Potsdam)                                               

Living Interfaces: The Intimate Door Lock
Miriam Roy (University of Applied Sciences Potsdam), Fabian Hemmert (Deutsche Telekom Laboratories),
Reto Wettach (University of Applied Sciences Potsdam)

Digital Management and Retrieval of Physical Documents                   
Matthew Jervis (University of Waikato), Masood Masoodian (University of Waikato)

Proverbial Wallet: Tangible Interface for Financial Awareness
John Kestner (Massachusetts Institute of Technology), Daniel Leithinger (Massachusetts Institute of Technology), Jaekyung Jung (Massachusetts Institute of Technology),  Michelle Petersen (Massachusetts Institute of Technology)                  

Fragments of a Conversation: Constructing Narratives with Tangible Illuminated Cubes
Lyndl Hall (Emily Carr University of Art and Design)

Easigami: A reconfigurable folded-sheet TUI
Yingdan Huang (University of Colorado at Boulder), Mark Gross (Carnegie Mellon University), Ellen Do (Georgia Institute of Technology), Mike Eisenberg (University of Colorado at Boulder)

Articulating Tangible Interfaces
Alan Blackwell (University of Cambridge), Darren Edge (Microsoft Research Asia)

HINTeractions: facilitating informal knowledge exchange in physical and social space
Gonzalo Garcia-Perate (University College London), Pragya Agarwal (University College London), Duncan Wilson (Arup Foresight Innovation + Incubation)

Plywood Punk:  A Holistic Approach to Designing Animated Artifacts
Peter Schmitt (MIT Media Lab),  Susanne Seitinger (MIT Media Lab)

Carnivorous Domestic Entertainment Robots
Aleksandar Zivanovic (Royal College of Art  /  Lansdown Centre for Electronic Arts), 
James Auger (Royal College of Art),  Jimmy     Loizeau  (Royal College of Art / Goldsmiths College)
                    

Bimanual Tangible Interaction with Mobile Phones
Darren Edge (Microsoft Research Asia), Alan  Blackwell (University of Cambridge) 

Spatially Aware Handhelds for High-Precision Tangible Interaction with Large Displays
Alex Olwal (Royal Institute of Technology), Steven Feiner (Columbia University)

Taking Shortcuts: Embedded Interfaces for Spatial Navigation
Douglas Boari (University of Bristol), Mike Fraser (University of Bristol)

Designing Pen-and-Paper User Interfaces for Interaction with Documents
Jürgen Steimle (Darmstadt University of Technology)

HorseIO - Virtual Riding Lessons with a Low-Cost Tangible Horse Interface
Gundula Dörries (Fachhochschule Düsseldorf, University of Applied Sciences), Christian Geiger (Fachhochschule Düsseldorf, University of Applied Sciences), Anke Lehmann (Fachhochschule Düsseldorf, University of Applied Sciences),  Andrea Wegstein (Fachhochschule Düsseldorf, University of Applied Sciences)

Visual Perception Skills Testing: Preliminary Results
Andrew  Smith (CSIR Meraka Institute)

Tangible Interaction with Real and Virtual Products - Designing a Shopping Assistant for Rural Communities
Michael Schmitz (DFKI), Homeira Quraischy (Saarland University)

Interface, Environmental Behavior, and the City
Jordan Geiger (Ga-Ga and California College of the Arts)            

Kurio: A Museum Guide For Families
Ron Wakkary (Simon Fraser University), Marek  Hatala (Simon Fraser University), Kevin Muise (Simon Fraser University), Karen   Tanenbaum (Simon Fraser University), Greg Corness (Simon Fraser University), BardiaMohabbati  (Simon Fraser University), Jim Budd (Emily Carr University of Art and Design)

mixiTUI: A Tangible Sequencer for Electronic Live Performances
Esben Warming Pedersen (University of Copenhagen), Kasper    Hornbæk (University of Copenhagen)

Multi-Finger Interactions with Papers on Augmented Tabletops
Son Do-Lenh (Ecole Polytechnique Federale de Lausanne), Frédéric Kaplan (Ecole Polytechnique Federale de Lausanne), Akshit  Sharma (Ecole Polytechnique Federale de Lausanne), Pierre Dillenbourg (Ecole Polytechnique Federale de Lausanne)

Tabletop Concept Mapping
Stefan Oppl (University of Linz),  Christian Stary (University of Linz)

Stick, Click n' Call: Self-adhesive  Pressure-Activated RFID Tags for Mobile Phones
Fabian Hemmert (Deutsche Telekom Laboratories), André Knörig (Potsdam University of Applied Sciences), Gesche Joost (Deutsche Telekom Laboratories), Reto Wettach (Potsdam University of Applied Sciences)

Chemieraum - Tangible Chemistry in Exhibition Space
Thomas  Gläser (Hochschule für Gestaltung Schwäbisch Gmünd [University of Applied Science]),
Jens Franke (Hochschule für Gestaltung Schwäbisch Gmünd [University of Applied Science]),
Götz Wintergerst  Hochschule (Hochschule für Gestaltung Schwäbisch Gmünd [University of Applied Science]), Ron Jagodzinski (Hochschule für Gestaltung Schwäbisch Gmünd [University of Applied Science])
                           

The Search Wall – Tangible Information Searching for Children in Public Libraries
Karen Detken (International School of New Media), Carlos Martinez (International School of New Media), Andreas        Schrader (International School of New Media)        

SLAPbook: Tangible Widgets on Multi-touch Tables in Groupware Environments
Malte Weiss (RWTH Aachen University), Julie Wagner (RWTH Aachen University),  Roger     Jennings (UC San Diego),  Yvonne Jansen (RWTH Aachen University),  Ramsin Khoshabeh          (UC San Diego),
 James D. Hollan (UC San Diego),  Jan Borchers (RWTH Aachen University)

Onomato Planets: Physical Computing of Japanese Onomatopoeia
Aya Miyazaki (Kyushu University), Kiyoshi Tomimatsu  (Kyushu University)

Fritzing – A tool for advancing electronic prototyping for designers
André Knörig (Fachhochschule Potsdam), Reto Wettach (Fachhochschule Potsdam), Jonathan Cohen (Fachhochschule Potsdam)                              

HandSense - Discriminating Different Ways of Grasping and Holding a Tangible User Interface
Raphael Wimmer (University of Munich), Sebastian Boring (University of Munich)

Bringing Concepts to Life: Introducing a rapid interactive sketch modelling toolkit for industrial designers
Ian Culverhouse (National Centre for Product Design & Development Research, University of Wales Institute, Cardiff), Steve Gill (National Centre for  Product Design & Development Research, University of Wales Institute, Cardiff)

Kinetic Sketchup: Motion Prototyping in the Tangible Design Process
Amanda Parkes (Tangible Media Group, MIT Media Lab), Hiroshi Ishii (Tangible Media Group, MIT Media Lab)

A Tangible Construction Kit for Exploring Graph Theory
Eric Schweikardt (Cornell University), Nwanua Elumeze (University of Colorado),     Mike Eisenberg (University of Colorado),  Mark D. Gross (Carnegie Mellon University)

TinkerSheets: Using Paper Forms to Control and Visualize Tangible Simulations
Guillaume Zufferey (Ecole Polytechnique Fédérale de Lausanne),  Patrick Jermann (Ecole Polytechnique Fédérale de Lausanne),  Aurélien Lucchi (Ecole Polytechnique Fédérale de Lausanne),  Pierre Dillenbourg (Ecole Polytechnique Fédérale de Lausanne)                                     

Projected Interfaces: Enabling Serendipitous Interaction with Smart Tangible Objects
David Molyneaux (Microsoft Research Cambridge), Hans Gellersen (Lancaster University)

A Short Guide to Modulated Light
Florian Echtler (TU München), Tobias Sielhorst (TU München), Manuel Huber (TU München),
Gudrun Klinker (TU München)

 

Session 3: Tangible and Embedded Interaction - in the Lab and in the Wild

Wed, Feb. 18, 9:30 – 11:00

 

Tangible user interface for increasing social interaction among rural woman
Vikram Parmar (Technical University of Delft), Gert Groeneveld (Technical University of Delft), Ashis Jalote-Parmar (Technical University of Delft), David          Keyson (Technical University of Delft)                              

Tactful Interaction: Exploring Interactive Social Touch Through a Collaborative Tangible Installation
Bruno Nadeau (OBX Laboratory, Concordia University), Amanda Williams (UC Irvine)

Pendaphonics: A Tangible Pendulum-based Sonic Interaction Experience
Anne-Marie Skriver Hansen (Department for Media Technology, Aalborg University), Dan Overholt (Department for Media Technology, Aalborg University), Winslow Burleson (School of Computer Science and Informatics, Arts, Media, and Engineering, Arizona State University), Camilla Nørgaard Jensen (Arts, Media, and Engineering, Arizona State University)                                                

Tangibles for Toddlers Learning Language
Bart Hengeveld (Technische Universiteit Eindhoven), Caroline Hummels (Technische Universiteit Eindhoven), Kees Overbeeke (Technische Universiteit Eindhoven), Riny Voort (Pontem),  Hans van Balkom (Pontem),
 Jan de Moor (Radboud Universiteit)
               

Steering Actors Through A Virtual Set Employing Vibro-Tactile Feedback
Björn Wöldecke (Fachhochschule Düsseldorf), Tom Vierjahn (Fachhochschule Düsseldorf), Matthias Flasko (Fachhochschule Düsseldorf), Jens Herder (Fachhochschule Düsseldorf), Christian Geiger (Fachhochschule Düsseldorf)                               

MADO Interface: a Window like a Tangible User Interface to Look into the Virtual World
Takuya Maekawa (Osaka University), Yuichi Itoh  (Osaka University), Norifumi Kawai (Konami Digital Entertainment Co., Ltd.), Yoshifumi Kitamura (Osaka University),
Fumio Kishino (Osaka University)              
               

 

Session 4: Tabletop Tangibles and Augmented Surfaces

Wed, Feb. 18, 11:30 – 13:00

 

The Other Brother: Re-experiencing Spontaneous Moments from Domestic Life
John Helmes (Microsoft Research Cambridge), Caroline Hummels (Eindhoven University of Technology),
Abigail Sellen (Microsoft Research Cambridge)

Architales: physical/digital co-design of an interactive story table
Ali Mazalek (Georgia Institute of Technology), Claudia Winegarden (Georgia Institute of Technology), Tristan Al-Haddad (Georgia Institute of Technology), Susan Robinson (Georgia Institute of Technology),
Chih-SungWu (Georgia Institute of Technology)           
               

SurfaceWare: Dynamic Tagging for Microsoft Surface
Paul Dietz (Microsoft), Benjamin Eidelson (Microsoft)

Media Crate: Tangible Live Media Production Interface
Tom Bartindale (Newcastle University), Jonathan Hook (Newcastle University),
Patrick Olivier (Newcastle University)

Spime Builder: A Tangible Interface for Designing Hyperlinked Objects
Leonardo Bonanni (MIT Media Lab), Greg Vargas (MIT Media Lab), Neil Chao (MIT Media Lab),
 Stephen Pueblo (MIT Media Lab), Hiroshi Ishii (MIT Media Lab)

 

Session 5: Enabling Technologies and Design Techniques

Wed, Feb. 18, 14:30 – 15:40

 

The EventTable Technique: Distributed Fiducial Markers
Alissa Antle (Simon Fraser University), Nima Motamedi (Simon Fraser University),
Karen Tanenbaum (Simon Fraser University), Lesley Xie (Simon Fraser University)

Stop-Motion Prototyping for Tangible Interfaces
Leonardo Bonanni (MIT Media Lab), Hiroshi  Ishii (MIT Media Lab)

FLATIR: FTIR Multi-touch Detection on a Discrete Distributed Sensor Array
Ramon Hofer (inspire AG, ETH Zurich), Daniel Naeff (ETH Zurich), Andreas Kunz (ETH Zurich, inspire AG)

xtel: A Development Environment to Support Rapid Prototyping of “Ubiquitous Content”
Satoru Tokuhisa (Keio University), Takaaki Ishizawa (Keio University), Yoshimasa Niwa (Keio University), Kenji Kasuya (Keio University), Atsuro Ueki (Keio University), Kasuhiko Koriyama (Keio University),
Sho Hashimoto (Keio University), Masa Inakage (Keio University)

Decoupling Interaction Hardware Design Using Libraries of Reusable Electronics
Rajesh Sankaran (Louisiana State University), Brygg Ullmer (Louisiana State University),
Jagannathan Ramanujam  (Louisiana State University), Karun Kallakuri  (Louisiana State University),
Srikanth Jandhyala (Louisiana State University), Cornelius Toole (Louisiana State University),
Christopher Laan  (Louisiana State University)               
               

Prototyping Digital Clay as an Active Material
Michael Reed (Blue Sky Studios)

Designing with RFID
Einar Sneve Martinussen (Oslo School of Architecture and Design), Timo Arnall (Oslo School of Architecture and Design)