CFP: Tangible and Embedded Interaction
Dates and Location
TEI'07 is the first international conference dedicated to research in tangible and embedded interaction. Work addressing HCI issues, design, use context, tools and technologies, as well as interactive art works are all welcome, including especially interdisciplinary submissions across these themes. Papers are published through the ACM Digital Library. The conference is held this year as the 14th Annual Mardi Gras conference at Louisiana State University, to be followed with an optional day trip to Mardi Gras in New Orleans.
With technological advances, computing has progressively moved beyond the desktop into new physical and social contexts. As physical artifacts gain new computational behaviors, they become reprogrammable, customizable, repurposable, and interoperable in rich ecologies and diverse contexts. They also become more complex, and require intense design effort in order to be functional, usable, and enjoyable. Designing such systems requires interdisciplinary thinking. Their creation must not only encompass software, electronics, and mechanics, but also the system's physical form and behavior, its social and physical milieu, and beyond.
Research on tangible and embedded interaction has gained substantial visibility and activity over the past decade. In 2004-05, more than 200 papers on tangible interaction were published across more than 30 academic venues. The research has worn many names, including tangible interfaces, graspable interfaces, physical computing, tangible interaction, IT product design, appliance design, interactive spaces, etc.; and been associated with larger research areas including mixed, virtual, and augmented reality, as well as ubiquitous and pervasive computing.
The conference attempts to bring together this new field, providing a meeting ground for the diverse communities of research and practice involved with tangibles -- from computing, hardware, and sensor technology, to HCI, interaction design, and CSCW, to product and industrial design and interactive arts. We invite submissions from all of these perspectives, be they theoretical, conceptual, technical, applied, or artistic. The conference is designed to provide appropriate presentation forms for different types of contributions including talks, interactive exhibits, demos or performances, and posters. We invite submissions in these different areas integrated within a single-track conference. Interdisciplinary submissions are particularly welcome.
Topics for Submission
Authors are invited to submit high-quality papers about original research that contributes to advancing the field. Appropriate topics include but are not limited to:
Papers must present original material and will be reviewed rigorously by at least 3 reviewers in a double-blind process. Papers in all areas will be reviewed and assessed based on the contribution they make to the field. Submission will be electronic and in ACM SIGCHI format. Papers can vary in length, using the CHI format and have either 8, 4, or 2 pages. All papers will undergo the same review process and be published in the same way. Length must match the contribution, and the general criteria hold for all papers. Papers can be presented as talk, poster, exhibit or demo, regardless of length. E.g. an exhibit of a novel design can be published as an 8 page paper, while a talk on a novel sensor technique might as a paper fit 2 pages - or vice versa. Authors can indicate what kind of presentation they prefer or suits their contribution. In case of acceptance, at least one author must register for the conference in order for the final paper version to be published in the conference proceedings.
Robert Jacob (Tufts, USA)
Brygg Ullmer (Louisiana State University)