Paper (Talk)

Prototyping Tangibles: Exploring Form and Interaction
Daniela Petrelli, Sheffield Hallam University, UK
Nick Dulake, Sheffield Hallam University, UK
Mark Marshall, Sheffield Hallam University, UK
Robin Goldberg, University of Stuttgart, Germany
Matt Willox, Sheffield Hallam University, UK
Fabio Caparrelli, Sheffield Hallam University, UK
Time: Mon 14:00 - 14:20 | Session: Making and Materializing | Location: Große Aula

In order to better explore the opportunities for tangible interaction in new areas such as the home or cultural heritage sites, we used multiple rapidly-developed prototypes that take advantage of existing technology. Physical prototypes allow us to give form to ideas and to evaluate the integration of form and function, two core components of tangible interaction. We discuss potentials and pitfalls when using off-the-shelf digital devices (by embedding a device, cracking it open and building on it, or collating board and parts) through six prototypes developed in two studies. Hacking devices to materialize our ideas proved excellent for fast prototyping. Technology imposed constraints and prompted different design solutions than initially intended offering unexpected ways to engage. On the basis of this experience we outline a process and offer guidelines for the fast prototyping of tangible interactions.

TEI 2014 Proceedings in the ACM Digital Library.

Keynote Speakers

Opening Keynote
Chris Harrison
The Rich-Touch Revolution is Coming
Closing Keynote
Eric Paulos
Hybrid Ecologies: New Stratagems for Computing Culture

Important Dates

ACM Logo
SIGCHI Logo
LMU Logo

Platinum Supporter

DFG Logo

Gold Supporter

Fujifilm Dimatix Logo
Ravensburger Logo
Visionair Logo

Silver Supporter

City of Munich Logo
Microsoft Research Logo
Tangible Display Logo