This work presents a platform for story creation that allows for the extension of digital stories into physical objects and environments. The story platform is designed to allow for story authoring and interaction across digital and physical boundaries. We explore the platforms use in an educational setting with 12 students aged 11-17 years.
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Opening Keynote Chris Harrison The Rich-Touch Revolution is Coming |
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Closing Keynote Eric Paulos Hybrid Ecologies: New Stratagems for Computing Culture |