Studios and Workshops

Information for attendees

All studios will run on Sunday 9 February 2020. This year, all accepted studios run for the full day.

Each studio has its own process for potential attendees to express their interest. Please check the studio website or contact the organisers to find out their specific requirements.

Please note that to attend, you will have to register for a studio via the general TEI registration process. You can still add participation to a studio after you have already completed the conference registration.

The following studios and workshops ran at TEI2020:

Creative coding and interaction design for media multiplicities: challenges, paradigms and frameworks

Full-day studio – Organised by Ollie Bown, Angelo Fraietta, Sam Ferguson & Lian Loke

Media multiplicities are media artworks that employ multiple networked digital devices to create holistic aesthetic effects. Examples include the networked light artworks of Squidsoup, the Spaxels drone-mounted light performances, DrawBots, Siftables and many others. In multiplicitous media artworks, each individual device is a programmable node connected to other nodes via a network connection, and may combine any number of sensors and actuators. A number of development Creative coding and interaction design for media multiplicities: challenges, paradigms and frameworks TEI ’20, technologies support artists and designers to configure and create media multiplicities, but this domain offers new challenges for creative practitioners. This workshop aims to bring together experts in creative coding and interaction design to discuss and conceptualise frameworks for the practice of media multiplicities. Open challenges include: speed of setup; ease of hardware configuration; speed of code deployment; ability to model and simulate works in VR; network connectivity and stability; and understanding network, computation and power constraints.

Attending this workshop

See the studio website for full details.

Prototyping Interactive Fluidic Mechanisms

Full-day studio – Organised by Hila Mor, Yu Tianyu, Yichen Jia, Ken Nakagaki, Benjamin Harvey Miller & Hiroshi Ishii

In this hands-on studio we introduce a method of designing and making fluidic mechanisms that utilize the flow as both a deformation sensor and display. A simple laser engraving fabrication process and the featured materials will be provided to allow designers to rapidly prototype self contained fluidic channels. These channels are designed to respond to mechanical inputs such as deformation and pressure with flow and color change. We will introduce a specialized software plugin for the design and flow simulation that enables simple and rapid modelling and optimization of the fluidic mechanism. The goal of this studio is to provide researchers, designers and makers with hand-on experience in designing fluidic mechanisms, coupling shape-change (i.e. deformation input) with displayed response. Base on our method we allow participants to explore meaningful applications such as on-body wearable devices for augmenting motion and animating objects such as interactive books, lampshades and packaging.

Attending this studio

See the studio website for full details.

Future InBodied: A Framework for Inbodied Interaction Design

Full-day studio – Organised by Josh Andres, m.c. schraefel, Rakesh Patibanda & Florian ‘Floyd’ Mueller

Inbodied interaction is an emerging area in HCI that aligns how the body performs internally with our designs to support and optimise human performance. Inbodied Interaction therefore relies on knowledge of our physiology/neurology/kinesiology etc, to blend with HCI methodology. Recent, Inbodied Interaction workshops and summer schools, have been designed to share models of these processes to accelerate access to these areas of specialisation for HCI researchers. As such this one-day-hands-on-studio presents an extension of this work – an Inbodied interaction framework – to (1) make inbodied sciences accessible and (2) usable for HCI practitioners when it comes to crafting experiences, whether for health, performance or play. Our framework also offers a design alternative to cyborging futures that seek to augment human performance, Inbodied Interaction seeks to help discover and optimise human potential. As such, in this studio, we will explore where inbodied interaction fits in the narrative of our future bodies.

Attending this studio

See the studio website for full details.

Important dates for organisers

Submission deadlineOctober 12, 2019 (at 5pm AEST)
Notification of acceptanceNovember 13, 2019
Camera-ready deadlineDecember 8, 2019
Conference datesFebruary 9-12, 2020

*Deadline times are in AEST – Australian Eastern Standard Time

General info for organisers

TEI2020 invites proposals for half or one-day studios and workshops (onwards S/W). S/W will be held on Sunday, 9th of February, 2020 in Sydney, Australia.

Even though TEI2020 invites us to reflect on the topic of Future Bodies, Future Technologies, it is also open to other perspectives within the general theme of tangible, embedded and embodied interaction. A studio is a hands-on experience that exposes participants to something novel, such as a design technique, an unexpected combination of people, technologies and materials, an approach to the design process, et cetera. A workshop, on the other hand, connects researchers around the discussion on a scholarly topic of relevance for the TEI2020 community, towards the generation of academic knowledge, within the realm of (design) research and its role in society. Organisers should specify if they wish to apply some selection criteria for participants to join their proposed Workshop (such as position papers), or if these are open for all that might be interested. Please note that such position papers do not go in the conference proceedings.

At least one author of each accepted S/W submission must register for the conference and the studio before the early registration deadline, for the S/W to be included in the conference program and the final 4-page studio or workshop description to be published in the conference proceedings. S/W proposers are encouraged to recruit participants themselves. A minimum number of registered participants will be required for an S/W to take place. All participants will need to register for the S/W they are attending.

Submission guidelines for organisers

Submit a proposal as two documents (a “description” document and a “logistics” document) formatted according to the ACM Extended Abstract guidelines (see below).

All proposals must be submitted electronically via the Precision Conference (PCS) website.

Description document (4 pages maximum):

Logistics document (4 pages maximum):

The ACM formatted Logistics Document Template contains detailed descriptions and examples of the expected contents for each part.


Submissions should be in the ACM SIGCHI Extended Abstract format (available under Templates). They must be submitted in PDF file format.

Review process

The review process will take into account the organisers’ ability to clearly articulate a plan for an S/W that will provoke discussion of TEI-related issues and/or lead to a rich hands-on experience. Additional criteria are (a) the expected community interest level in the topic, (b) available equipment, and (c) how the topics contribute within the continuum of practical and theoretical skills proposed by other workshops. The S/W Chairs may suggest organisers of submissions that are similar in topic to collaborate on a joint session.


In order for the S/W extended abstract to appear in the conference proceedings, at least one organiser of each S/W must register for the conference and their S/W, and organisers must have secured the commitment of a minimum number of participants to attend, by the early registration deadline. Each S/W proposal will be represented by a 4-page extended abstract that will be included in the Proceedings and published in the ACM Digital Library.

For publications in the TEI Extended Abstracts, copyright remains with the author. The publication is not considered an archival publication; however, it does go into the ACM Digital Library. Authors grant unrestricted permission for ACM to publish the accepted submission in the TEI Extended Abstracts without additional consideration or remuneration.

Organiser responsibilities

Before the conference

At the conference

Organisers are responsible for setting up the S/W before the start of the session, leading discussions and sustaining participation.

After the conference

It is encouraged that you communicate your S/W results to a broader audience after the conference. In addition to any presentations, you may make material available about the event for public consumption, self-promotion, and promotion of TEI conferences (after consent of your participants should you be showing their likeness through photos/videos and if showing their Studio projects). This material can range from online photos and videos, a blog or a report for publication in an ACM Bulletin, or a similar venue.

Studio and Workshop chairs

If you have any questions about the Studios or Workshops, please contact the S/W chairs.

Bert Bongers, University of Technology Sydney

Claudia Nunez-Pacheco, Universidad Austral de Chile

Kenny Chow, Hong Kong Polytechnic University

The Studio and Workshop Chairs can be contacted by e-mail at