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Please also find statistics from the past 20 years of TEI archival data, compiled by the General Chair of TEI 2026:https://axlab-uofc.github.io/20th-tei-archive/

2016
Snake Charmer: Physically Enabling Virtual Objects

Bruno Araujo, Ricardo Jota, Varun Perumal, Jia Xian Yao, Karan Singh, Daniel Wigdor

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2015
Seven Principles to Design for Embodied Sensemaking

Caroline Hummels, Jelle van Dijk

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2014
jamSheets: Thin Interfaces with Tunable Stiffness Enabled by Layer Jamming

Jifei Ou, Lining Yao, Daniel Tauber, Jürgen Steimle, Ryuma Niiyama, Hiroshi Ishii

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2013
A Design Space for Ephemeral User Interfaces

Tanja Döring, Axel Sylvester, Albrecht Schmidt

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2012
Makey Makey: Improvising Tangible and Nature-based User Interfaces

Beginner's Mind Collective and David Shaw

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2011
Handcrafting Textile Interfaces from a Kit-of-no-parts

Hannah Perner-Wilson, Leah Buechley, Mika Satomi

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2010
Electronic popables: exploring paper-based computing through an interactive pop-up book

Jie Qi, Leah Buechley

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2009
Electronics as Material: littleBits

Ayah Bdeir

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2008
Are Tangibles More Fun?: Comparing Children's Enjoyment and Engagement Using Physical, Graphical and Tangible User Interfaces

Lesley Xie, Alissa N. Antle, Nima Motamedi

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2007
ReacTIVision: A Computer-vision Framework for Table-based Tangible Interaction

Martin Kaltenbrunner, Ross Bencina

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