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Accepted Papers

We are happy to announce the accepted papers for TEI '26.

  • Hans Brombacher; Dimitra Dritsa; Steven Vos; Steven Houben; OfficeSense: Fostering Situated Data Sensemaking to Enhance Office Well-being
  • Kobi Hartley; Aron Eggens; James Hahn; Steve Hodges; Andrew Scott; Joe Finney; Charly Olivier; Mannu Lambrichts; Lorraine Underwood; Jan Hollinshead; MakeDevice: Easing the path from hardware prototyping toolkits to manufacturable devices
  • Siyi Liu; Barrett Ens; Gun A. Lee; Nathan Arthur Semertzidis; Florian 'Floyd' Mueller; Don Samitha Elvitigala; Towards Understanding The Design of (Un)Fortunate Superpowers Through A Flytrap-Inspired Hand Augmentation
  • Haiqing Xu; Xiwen Yao; Sixuan Wu; Jung Hyun Bae; Zhifan Guo; Dian Lv; Zhihao Yao; HyunJoo Oh; Alexander T Adams; LumiBite: An In-the-Wild Technology Probe Exploring Personalized Bottom-up Lighting Lunchbox for Enhanced Dining Experiences
  • Heidi Biggs; Stitching Together Body, Land, and Data through Embroidered Geographies
  • Martin Flintham; Rebecca Gibson; Chris Greenhalgh; Boriana Koleva; Emily Thorn; Using a Digitally Augmented Snack Bowl to Explore Group Snacking Behaviour
  • Sena Beste Ercan; Belén González Mateo; Olga Galí Pérez; Gray Atherton; Liam Cross; Narcís Parés; Finding Our Tempo: Exploring Embodied Synchrony Through Full-Body Play in Children
  • Daniel Gagnon-King; Lee Jones; Alisa Gamayunova; Sara Litwiniuk; Renee (Xinyu) Chen; Alisa Liu; Catherine Stinson; Sara Nabil; GlassIO: Long-Term In-Home Study of Hybrid Craft Through Interactive Stained Glass
  • Hasti Darabipourshiraz; Sophie Rollins; Milka Trajkova; Chengzhi Zhang; Yasmine Belghith; Tom McKlin; Jessica Roberts; Brian Magerko; Duri Long; Designing and Evaluating Museum Exhibit Prototypes to Foster Middle Schoolers AI Literacy through Creativity and Embodiment
  • Amar D'Adamo; Laia Turmo Vidal; Karunya Srinivasan; Mohammad Mahdi Dehshibi; Daniel De La Prida; Ana Tajadura Jiménez; Mapping the Body: Developing Body Maps as Research Tool to Derive Quantifiable and Context-Sensitive Design Insights
  • Oliver Child; Ollie Hanton; Jack Dawson; Steve Hodges; Mike Fraser; Printegrated Circuits: Personal Fabrication of 3D Printed Devices with Embedded PCBs
  • Yunyi Zhu; Qingyuan Li; Katherine Arianna Yan; Emily Guan; Alexandru Luchianov; Eden Hen; Stefanie Mueller; ChromoLCD: LCD-based Compact Reprogrammer for On-the-fly High-Resolution Images on Photochromic Surfaces
  • Andreas A. Tjeldflaat; Piero Romare; Yuki Onishi; Morten Fjeld; Björn Sætrevik; A Two-Week In-the-Wild Study of Screen Filters and Camera Sliders for Smartphone Privacy in Public Spaces
  • Weiyun Wang; Ilyena Hirskyj-Douglas; Kejin Yu; Xianghua (Sharon) Ding; "I Want to Keep My Phone Away From the Bed": Designing a Smart Pillow for Sleep Onset
  • Oliver Nowak; Maurice Schwarze; Lennart Becker; Jürgen Steimle; Jan Borchers; Where am I? Investigating Compound Textile User Interfaces for Eyes-Free Use
  • Minseo Park; Suryapavan Cheruku; Shinjiro Sueda; Vinayak Raman Krishnamurthy; Retargeted Sketching: Sketching on Tangible Interfaces via Kinesthetic Retargeting
  • Sora Oka; Willa Yunqi Yang; Yifan Zou; Miyu Fukuoka; Koya Narumi; Yasuaki Kakehi; Ken Nakagaki; GadJets: Air-Jet-Actuated Passive Materials and Mechanisms for Actuated and Shape-Changing Interfaces
  • Anniki Skeidsvoll Edén; Montathar Faraon; Kari Rönkkö; Artistry meets algorithm: Exploring the multimodality of artificial intelligence in interaction design prototyping
  • Semina Yi; Yumeng Zhuang; Dina EL-Zanfaly; Daragh Byrne; Breathe, Focus, Perform: Examining AR-Haptic Breathing Guidance in Fine Motor Skill Development
  • Hye Jun Youn; Jun Kyu Choe; SooYeon Ahn; Marcello Tania; Serena Xin Wei Sara; Hiroshi Ishii; PixBric: Precision Morphological Control of Pre-Stretched Fabrics Through Tessellated Primitive Geometries
  • Masanobu Kanazawa; Yuki Nakata; Kanako Toyoshima; Yasuaki Kakehi; Foldflatables: Programmable Folding in Inflatable Structures with Stiffness-Tunable Thermoplastic Hinges
  • Kosei Ueda; Ellen Yi-Luen Do; Hironori Yoshida; Sound of Kigumi: A Playful VR Joinery Adjustment with Hammering Sound Feedback
  • Ismael Rasa; Burcu Nimet Dumlu; Carlos García Fernández; Takatoshi Yoshida; Kouta Minamizawa; SonicSlate: A Walkable Flat-Panel Speaker Interface for Embodied Sound Interaction
  • Rodolfo Cossovich; Shanel Wu; Audrey Girouard; "Why would you persist through the pain?" Understanding Pen-Based Gestures for Artists Living with Upper Limb Motor Impairments
  • Willa Yunqi Yang; Yifan Zou; Anup Sathya; Ken Nakagaki; PopTuber: Discretely Reshaping High Resolution 3D Curves with “Serial Multistable” Tubes
  • Danli Luo; Wade Ingram; Andreea Danielescu; From Piping to Printing: An Action-Based Approach to Computational Food Fabrication
  • Devin Murphy; Junyi Zhu; Akshay Gadre; Antonio Torralba; Paul Pu Liang; Wojciech Matusik; Yiyue Luo; WiReSens Toolkit: An Open-source Platform towards Accessible Wireless Tactile Sensing
  • Abhishek Kulkarni; Marcin Karcz; Sharon Lynn Chu; Making Connections: Understanding How Students Enact Interdisciplinary Linkages in Computational Making for Learning Science in the Classroom
  • Kengo Tanaka; Xiyue Wang; Hironobu Takagi; Yoichi Ochiai; Chieko Asakawa; Touching Movement: 3D Tactile Poses for Supporting Blind People in Learning Body Movements
  • Krithik Ranjan; S. Sandra Bae; Peter Gyory; Ellen Yi-Luen Do; Clement Zheng; Rong-Hao Liang; Why (Not) ReacTIVision: Emerging Challenges and Opportunities for Building Tangible User Interfaces with Computer Vision Toolkits
  • Anna Blumenkranz; Jeanette Falk; Nicolai Brodersen Hansen; Verena Fuchsberger; Between Flow and Hustle: Attending to Time Constraints in E-Textile Workshops
  • William Primett; Nuno N. Correia; Supporting entrainment using latent space mappings and generative sound feedback during dyadic movement exercises
  • Masahiro Ohta; Takatoshi Yoshida; Tomoya Sasaki; Jinsuke Morita; Hideaki Nii; Kouta Minamizawa; ROomBOT: A Room as an Assistive Robotic Interface based on Cable-Driven Parallel Robotics
  • Xintao Huang; Tianhao Guan; Yixiao Wang; Exploring Gestural and Vocal Interactions for an Intuitive and Embodied Human-AI Music Co-production Process
  • Hsuanling Lee; Jiakun Yu; Shurui Zheng; Te-Yen Wu; Liang He; FluxLab: Creating 3D Printable Shape-Changing Devices with Integrated Deformation Sensing
  • Thiago Rossi Roque; Ruojia Sun; Ellen Yi-Luen Do; Grace Leslie; HyperDance: Real-Time Vibrotactile Stimulation Feedback of Inter-Brain Connectivity in Partner Dance
  • Seoyoung Choi; Rashmi Balegar Mohan; Heather Jin Hee Kim; Jisoo Ha; Jeyeon Jo; PileUp: A Tufting Approach to Soft, Tactile, and Volumetric E-Textile Interfaces
  • Hiroki Sato; Hiroki Kaimoto; Yasuaki Kakehi; BubbleFab: A Rapid, Lightweight, and Multi-resolution Shape Forming Method Using Plastic Balloons
  • Sujay Shalawadi; Katrina Hvítklett; Anna Stentoft Ries; Aisho Mohamed Ali; Florian Echtler; DataCrumb: A Physical Probe for Reflecting on Background Web Tracking
  • Jung-Hwan Youn; Seung Heon Lee; Craig Shultz; Mag-Chain: Reconfigurable 6-DOF Tangible Interfaces Using Magnetic Chains
  • Amy O'Connell; Xin Zhu; Mina Kian; Warren Dao; Jonathan Gratch; Maja Mataric; Heather Culbertson; Exploring Remote Affective Communication Through a Haptic Wearable and Socially Assistive Robot
  • Ze Ru; Malak Ibrahim; Alikhan Chyngyz; Adan Jawad; Amy Melniczuk; Culturally Situated Computational Thinking: Interactive Physical Computing in Cultural K-12 Contexts

Program Chairs

program_chairs2026@tei.acm.org